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“15 Incredible Architectural Feats Made in Minecraft”, by ArchDaily

“With more than 70 million copies sold worldwide, it would be unfair to refer to Minecraft as just a simple game of textured boxes in a pixelated 3D world. After acquiring the makers of the game (Mojang) in 2014, Microsoft announced on Tuesday, January 19 that it also acquired MinecraftEdu, the official educational version of Minecraft, which is used as a creative tool in more than 10,000 classrooms in 45 countries around the world.

The infinite possibilities that the game offers have led millions of people around the world to make and share their greatest creations: cities, buildings and even the reinterpretation of historical structures. Minecraft’s impact was recognized in 2015 when the Centre Pompidou dedicated an exhibition to its creative potential for children and adolescents.

We’ve rounded up 15 of the best models created on the platform. And if you use Minecraft, you can download most of them (via an external link provided by the creator) to add to your own account.

REPRODUCTIONS

BEIJING 1751

The most ambitious project in the world of Minecraft is Project 1845, a recreation of Beijing in 1751 during the Qing dynasty of the Chinese Empire. The project has already completed its fourth year of development, and among its features is the recreation of the Forbidden City and the city of Beijing (1750), the tombs of the Ming Dynasty (1368-1641), the Summer Palace (1911 ) and the old Summer Palace (1760-1901).

The project is already available on MinecraftEDU to teach history, language and geography, according to its creators. They also seek to help restore the original rare map so that “more people can enjoy this unique piece of history which has been hidden from the public for centuries.”
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EIFFEL TOWER AND CHAMP DE MARS

After making a replica of the Eiffel Tower in Minecraft (2012), LanguageCraft continued to improve and rebuild the model of the tallest structure in France to the point of recreating the Champ de Mars, the public gardens surrounding the French landmark in the seventh district of Paris. In short, an amazing job that doesn’t miss a single detail, including cars, helicopters, public lighting and (pixelated) people.

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1936 NEW YORK

User C_B_John set out to create New York in 1936, three years before the outbreak of World War II. This project is meant to recall “the last decades on earth when architects preferred visual arts (with a light influence of modernism, e.g. Art Déco) to design their buildings,” explains the creator.

With 5% of the project complete, it already offers views of Lower Manhattan in the early 30s, with more than 400 buildings, as well as churches, interiors and lobbies.

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ANTWERPEN-CENTRAAL RAILWAY STATION

As part of a recent exhibition at the Museum of Contemporary Art in Antwerp (Belgium),LanguageCraft recreated the city’s central railways station, which was built in 1905, in Minecraft.

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FICTION CITIES

Now we move  from reproductions to visions of the future, as in the case of the LanguageCraft team who created Hydros, a project that took a full year to develop. Beyond just “a vision of the future,” Hyrdos seems to be a utopia strongly inspired  by a lush nature, where eclectic installations are erected in heights that vaguely resemble the architecture found along Southeast Asian waterways.

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